1. Origin

    Born and Raised in Utah

    I grew up in Utah, moved to New York for five years, and moved back to Utah in March 2020.

    Photo by Brent Pace on Unsplash

    Salt Lake City

    Salt Lake City

    Photo by Sandra Seitamaa on Unsplash

    Dead Horse Point State Park

    Dead Horse Point State Park

    Photo by Tyler Mower on Unsplash

    Sundance Ski Resort

    Sundance Ski Resort

    Photo by Oleg Chursin on Unsplash

    Bryce Canyon National Park

    Bryce Canyon National Park

    Photo by Jamie Hagan on Unsplash

    Zion National Park

    Zion National Park

    Photo by Lesly Derksen on Unsplash

    Goblin Valley State Park

    Goblin Valley State Park

    Photo by Mike van den Bos on Unsplash

    Arches National Park

    Arches National Park

    Photo by Leo_Visions on Unsplash

    Bonneville Salt Flats

    Bonneville Salt Flats

    Photo by Arturo Rivera on Unsplash

    Welcome to Utah

    Welcome to Utah
  2. Craft

    Computers, Pottery, Blender, and 3D Printing

    These years were a blur of learning and making with technology and clay. I bought my own computer at 12, and pottery, Blender, and 3D printing all overlapped in the years that followed.

    2011

    First Computer

    Saved up and bought a computer of my own at 12 to start tinkering and making mistakes with technology.

    2013

    First Pottery Wheel

    Started teaching myself how to throw pottery through hours of YouTube videos and daily practice. I stayed with it constantly until 2020.

    2013

    Learning Blender

    Took Blender classes and started learning how to model, animate, run simulations, render, and build games.

    2014

    First 3D Printer

    Got a 3D printer at 15 and started applying everything I had been learning in Blender to create real-world prototypes and fix things around the house.

  3. Personal

    Moving to New York

    I moved to New York at 16. Utah still felt like home, but the change of pace eventually led to full-time ceramics and engineering.

    Age 16

    Move to New York

    First major move and a big reset in my environment before the WCAC years.

    2015

    First Mobile App

    Built my first iOS Swift app as a companion to the CASHFLOW board game for managing money and careers.

    2015

    First Website

    Started learning HTML, CSS, and JavaScript, building my own personal website and tinkering with servers and hosting.

    Photo by Hunter Reilly on Unsplash

    Watkins Glen State Park

    Watkins Glen State Park

    Photo by Venti Views on Unsplash

    Niagara Falls

    Niagara Falls

    Photo by Quy Pham on Unsplash

    Rochester

    Rochester

    Photo by Clark Rasmussen on Unsplash

    Adirondack Mountains

    Adirondack Mountains

    Photo by Jermaine Ee on Unsplash

    New York, NY

    New York, NY

    Photo by Jamie Melville on Unsplash

    Taughannock Falls

    Taughannock Falls
  4. Craft

    Internship and Residency at Wellsville Creative Arts Center

    Ceramics became a consistent daily practice through an apprenticeship and then a residency at Wellsville Creative Arts Center.

    • Artist Internship — September 2016 to March 2017
    • Maintained studio glazes and taught people to throw live at multiple Maker Expo events.
    • Artist in Residence — March 2017 to August 2018
    • Started learning about glaze chemistry and crystal growth while continuing to take on more responsibility and build relationships within the studio.

    September 2016

    Internship Start

    My apprenticeship began with production responsibility: keeping studio glazes healthy, fixing faults, and learning how consistency is earned in a shared ceramics space.

    March 2017

    Artist in Residence

    The residency gave me more room for self-directed research into glaze chemistry and zinc-silicate crystal growth, and it gave me access to raw materials and test kilns.

  5. Products

    Bootcamp, SmartKiln, and Studio Manager

    In the span of a year, I finished a front-end bootcamp, started building SmartKiln, and became the youngest WCAC studio manager.

    • Finished a front-end bootcamp 60% faster than the program average.
    • Accepted the studio manager role from August 2018 to December 2019.
    • Built SmartKiln from a standalone touchscreen prototype to a full IoT kiln controller.
    • Continued studying material science and glaze chemistry through hours and hours of testing.

    August 2018

    Studio & Programming Manager

    The role expanded my studio work into operations: managing students, teachers, scheduling, workshops, projecting income, product costing, material ordering, and profit/loss tracking.

    2018

    Bootcamp to SmartKiln

    Before I finished the bootcamp, I started building the first SmartKiln prototype as soon as I knew enough to get something started.

    August 2018 to December 2019

    Youngest Studio Manager at WCAC

  6. Career

    Back to Utah and Joining Radial-Link as an Engineer

    In September 2020, I joined Radial-Link to architect and build a system from scratch using real pens, real paper, and robots to turn out handwritten cards. Over the next two years, I built the system from the ground up across CNC machines, databases, soldering, web apps, DevOps, servers, embedded systems, security, automated printing, IoT fleet orchestration, and more.

    • Moved to Utah — March 2020
    • Web Administrator — March 2020 to September 2020
    • Full-Stack Software Developer at Radial-Link — September 2020 to June 2022

    Work

    Moore Electronics

    From March through September 2020, I handled web administration work focused on SEO and site performance.

    Radial-Link

    Robotic Handwritten Card

    Robotic Handwritten Card

    Radial-Link

    Robotic Handwritten Envelope

    Robotic Handwritten Envelope
  7. Products

    Tags Launches and Real Estate Investing Starts

    In 2021, I built Tags, a lost-and-found system that pairs QR stickers with a lightweight web app. It involved a privacy-first user experience, backend infrastructure, and physical product components. I also bought and renovated a duplex investment property, gutted the bathrooms and kitchens, and transformed the overgrown and neglected exterior into a pristine yard and garden space.

    2021

    Packaging

    All packaging was designed in Adobe XD, cut on a Cricut, and assembled by hand in my apartment.

    2021

    Duplex

    Bought and renovated a duplex investment property at 22.

  8. Career

    Joining SOLO and Starting the Solar Software Chapter

    I joined SOLO in June 2022 and moved from an entry-level role into a mid-level role by October. I worked on SOLO's sales enablement platform, building tools to design accurate digital solar systems and estimate savings and production. I also kept side projects going with Public, Box Thing, and a coffee table built from a Figma mockup.

    • Full-Stack Software Developer (Entry-Level) — June 2022 to October 2022
    • Full-Stack Software Engineer (Mid-Level) — October 2022 to July 2025
    • Full-Stack Software Engineer (Tech Lead) — July 2025 to Present

    Career

    SOLO

    Worked on web-based 3D design tools built with Three.js, TypeScript, React, and Node.js.

  9. Products

    MarkUp Ships for Peer-to-Peer Screen Annotation

    I built MarkUp, a 100% peer-to-peer collaboration app with real-time screen annotation that works with any screen-sharing software.

    Focus

    Peer-to-Peer

    Inspired by Slack, I built MarkUp so people could draw on someone else's screen or their own.

  10. Career

    Tech Lead at SOLO

    In July 2025, I stepped into a tech lead role at SOLO as the youngest engineer on the team. I have continued leading my team through high-value initiatives and core platform infrastructure for web-based 3D design tools. I also kept side projects going with Automated Roof Measurements, a web app that estimates the cost of a roof replacement for any home using DSM point clouds and aerial imagery.

    • Full-Stack Software Engineer (Tech Lead) — July 2025 to Present

    July 2025

    Tech Lead

    Youngest engineer and tech lead at the company.

    Accuracy

    Production Estimates

    The design tools and automations we build at SOLO deliver designs and production estimates that are 99.9% accurate compared to real-world solar installations.

  11. Personal

    2026 and Beyond

    I'm still at SOLO, making things after work, and looking for new ways to build and experiment.